English summary for screening — check the original posting before applying.
Applibot is seeking an Engineering Manager candidate for their game business. This role will initially focus on client engineering for social games across iPhone, Android, PC, and consumer platforms, with a path towards management responsibilities. The team is focused on creating large-scale, globally-oriented titles leveraging original and existing IPs.
Must-haves
- Experience developing smartphone or consumer games
- Development experience with Unity (C#) or Unreal Engine
- Experience as a game development leader or lead engineer, OR development experience in either out-game or in-game for multiple titles
Nice-to-haves
- Team management experience (people, resources, budget) for client engineers
- Experience implementing in-game foundations
- End-to-end experience from new in-game development to operational development
- Experience developing tools for efficient in-game development
- Experience with URP development
- Experience implementing out-game foundations
- End-to-end experience from new out-game development to operational development
- Experience developing tools for efficient out-game development
- Experience developing UI shaders
- Experience collaborating with designers on asset regulations
- Ability to collaborate with other roles to improve the product
Tech stack
UnityC#Unreal EngineUniTaskR3UniRxMasterMemoryClaude CodeCodexGitHub CopilotCursor
Work style
Hybrid: 2 days remote per week (Tuesdays and Thursdays). Location: Tokyo, Shibuya.
Other notes
Annual salary: ¥7,000,000 - ¥12,000,000.