English summary for screening — check the original posting before applying.
As a Unity Engineer at CyberAgent Group, you will be responsible for the design, development, and implementation of social games for various platforms including iOS, Android, PC, and consoles. You will work on both new titles and existing live-ops games, contributing to core game systems and implementing new features.
Must-haves
- Experience developing smartphone or console games.
- Development experience using Unity (C#) or Unreal Engine.
- Experience as a game development leader or lead engineer, OR development experience in either out-game or in-game systems across multiple titles.
Nice-to-haves
- Experience implementing in-game systems.
- Experience with the full development cycle of in-game systems (new development to live ops).
- Experience developing tools to improve in-game development efficiency.
- Experience developing with URP.
- Experience implementing out-game systems.
- Experience with the full development cycle of out-game systems (new development to live ops).
- Experience developing tools to improve out-game development efficiency.
- Experience developing UI shaders.
- Experience collaborating with designers on asset regulations.
- Ability to collaborate with other roles to improve the product.
Tech stack
UnityC#Unreal EngineUniTaskR3UniRxMasterMemoryClaude CodeCodexGitHub CopilotCursor
Work style
Onsite, Tokyo (Abema Towers, Shibuya-ku)
Other notes
Annual salary: ¥6,000,000 - ¥12,000,000. Average monthly overtime: 35.5 hours.